Truxton artifact save
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This saves an artifact object.
The data in the artifact object will be written to the [Entity] table in the database.
This will cause a record to be created in the [Entity] table.
Syntax
int truxton_artifact_save( uint64_t artifact_handle );
Parameters
artifact_handle
The artifact instance.
This handle comes from calling truxton_artifact_create().
Return value
A non-zero value on success, zero on failure.
Sample
void create_artifact( void )
{
uint64_t truxton = truxton_create();
uint64_t artifact = truxton_artifact_create( truxton );
truxton_artifact_set_name( artifact, "Ducky Momo Server" );
// Commit the data to the database
if ( truxton_artifact_save( artifact ) == 0 )
{
printf( "Cannot save data to the database.\n" );
}
else
{
truxton_artifact_tag( artifact, "Too Young", "Yes, yes I am", 1 );
char id[ 65 ];
truxton_artifact_get_id( artifact, id, sizeof( id ) );
printf( "Artifact ID is %s\n", id );
}
truxton_artifact_destroy( artifact );
truxton_destroy( truxton );
}